Electronic and Cyber Defense

Electronic and Cyber Defense

Investigating and feasibility of cyber war game using game theory

Document Type : Original Article

Authors
1 Researcher, Supreme National Defense university, Tehran, Iran
2 Assistant Professor, Supreme National Defense University, Tehran, Iran
Abstract
This paper focuses on the study of cybersecurity based on a cyberwar game by proposing a dynamic attack-defense algorithm for the interaction between attackers and defenders, where both parties are intelligent and dynamically adjust their attack or defense strategies according to the opponent's actions to achieve victory. The phenomenon of "cyberwar" exists in most real-world cybersecurity incidents, which requires special research and analysis. First, a theoretical framework of a zero-sum non-cooperative dynamic game is reviewed for data analysis, and then several different modes are generalized and examined, and finally a simulated scenario is presented based on it, and the results are analyzed in terms of the success rate of defense and the energy of the entire system. The decisions of attackers/defenders to have different attack/defense levels based on cost or benefit are modeled. An attempt is made to generalize the initial idea, and a three-sided dynamic cyberwar game is examined. A dynamic threshold cyberwar game (T,p) is presented. Finally, a cyberattack scenario on the infrastructure of the Ministry of Roads is addressed and the effectiveness of the proposed model is reported.
Keywords
Subjects

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  • Receive Date 04 January 2026
  • Revise Date 20 February 2026
  • Accept Date 25 February 2026
  • Publish Date 22 May 2026